dsrtao: dsr as a LEGO minifig (Default)
dsrtao ([personal profile] dsrtao) wrote2007-02-13 10:40 am

meandering

I wonder what the bandwidht of the sense of touch is.

Back-of-the-envelope estimate:

Update rate of 100Hz is probably adequate.
Sampling depth: 8 bits of pressure, 8 bits of temperature, 8 bits of pain.
Resolution: the highest is on the fingertips, tongue, face. Let's say that 600dpi will work on those regions, and most of the body is content with 50dpi. Let's say, 50 square inches of high-res, and 3000 of low-res.

rate * depth * resolution = 6x10^12 bits/second. That looks like a good upper bound for full-body tactile sensory transmission. I bet a simple redundancy compressor could take a big chunk of that, and a perceptual coder is probably reasonably easy.

[identity profile] metahacker.livejournal.com 2007-02-13 07:00 pm (UTC)(link)
For reference, the military is currently testing a haptic output with a bandwidth of something like 16 baud. (8 binary outputs, updates less than 2/sec.) While you might be able to sense things more frequently than that, it takes a great deal of attention to notice and attend to transitory signals. Really, "vibrate" or "not" in each location is a good goal; perhaps three or four levels of intensity ("twitch", "vibrate", "strong vibrate", "throb"?)